Rendition for Quake II

USING THE LAUNCHER
1. Extract the entire ZIP.
2. Run RenditionLauncher.exe.
3. Find or browse for your classic Quake II installation.
4. Choose your renderer and display settings, then click Launch.
   Choose 32-bit or 64-bit Quake II for SGL2 and GPU. Original SGL uses 32-bit.

MANUAL SETUP (SGL2)
1. Copy Drivers\x64\SGL2.dll into your Quake II folder as SGL2-x64.dll.
2. Open Command Prompt in that Quake II folder and run:

   "C:\path\to\RenditionLauncher\Engine\x64\quake2.exe" +set vid_ref gl +set gl_driver SGL2-x64.dll

   Replace C:\path\to\RenditionLauncher with your extracted folder.
   Keep ref_gl.dll and gamex64.dll beside the bundled 64-bit quake2.exe.
   For your GPU, use opengl32.dll instead; no driver needs copying.

ORIGINAL SGL
1. Copy Drivers\SGL.dll into your Quake II folder.
2. From that folder, run:

   "C:\path\to\RenditionLauncher\Engine\quake2-custom.exe" +set vid_ref gl +set gl_driver SGL.dll
